Changelog 1.1.0 - Dark Mine Upgrade 1


Changelog 1.1.0

Welcome to the very first changelog of this pack! Adding some cool elements to the dark mine set. Get it for free ;)

Dark mine upgrade 1

Weapons animation

  • Pickaxe animation

Objects & Decor

  • Rails
  • Animated Carts
  • Various rocks and metal nodes
  • Full cart
  • Lantern
  • Wooden beam
  • Pickaxe
  • Mushrooms

Pickup items:

  • Metal bar
  • Metal nugget

Small Fix and updates

  • Filename update: objects > props
  • Removed raw files: removed raw aseprite files
  • Toxic sewer tileset: small fix on right walls and corner.
  • Slime: small update of the moving animation.

Files

SGQ_Dungeon_v1_1_0.zip 115 kB
Mar 02, 2024

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Comments

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(+1)

Hey - so sorry, but spotted in file minecart_and_rails.png tile (x,y) 2,7 and 3,7 there's a pixel in each tile at the edge that's transparent, so it doesn't join up the tracks. Think it should be the light tone?

Hey! Do you mean in props/minecraft_and_rails.png?

I don’t see any transparent pixel in the tile 2/7 amd 3/7. You mean the doors with the rails right?

(+1)

Hey, that's the file, but it's the part with all the rail corners. I've circled the pixels which are missing, coloured the BG Pink so they stand out. If you join a corner with a straight, there's a missing pixel of track.

I coloured these two pixels in the lightest shade, and the rails looked correct and connected.

Oh wow, this was more than just a missing tile added - great work!! Good job I didn't start on any minecart levels! ha

(+1)

This is the devlog of the previous update, not the minor fix! Thanks for your encouraging word tho. Have a nice day.